In this tutorial we lay the foundation for an Android game that uses Flixel.
Archive for the ‘Java’ Category
Creating a game on Google Android game with Flixel – Getting Started
Sunday, January 31st, 2010GUI 2 – Tiny Window – Your first window
Friday, February 20th, 2009The following is a very small program that creates a window. It doesn’t do anything, and it’s so small you might have a hard time finding it in the upper left corner of your screen. Try resizing it. A default JFrame can do a few things — it understands minimize and maximize, it can be dragged from the title bar, and it can be resized. If you resize it, you’ll notice that the content pane is completely empty — we haven’t added any components to it yet.awhen the close box is clicked, which is done below.
Creating the Ajax application with Java
Friday, June 22nd, 2007We’ll begin with the complete HTML and JavaScript code for our first application, a simple web page that displays the decimal value of any character. Then we’ll break apart the JavaScript and examine it.