tutorial blog
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This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, but it is easy to overlook some of the tiny details that make your final image more desirable to watch. I will also try to give you some tips, which can help you with your workflow when you are modeling in Maya.

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To create this scene we’re going to use 3ds Max or Vue Infinite (or both) and Photoshop. There are many different ways in which you can create space scenes and I’ll show you how do I usually do it.

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Yesterday it was raining and I decided to create a water effect. I didn’t know what to do then I saw the desktop wallpaper I’m using, a image from the depthCORE Heist chapter created by Sumeco that we used of the Wallpaper of the Week 43. To create the effect, I had to use Adobe Photoshop, Illustrator and Maxon Cinema 4D.

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A simple yet very powerful method of multi sub object in 3ds max. Learn how to apply multiple materials to a single mesh object in 3ds max

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Create liquid interaction with 3d objects in RealFlow and 3ds Max. • Export objects from 3ds Max into Realflow to create liquid simulation

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This simple 3dsmax technique is quite useful when you have to trigger the visibility of numerous objects. Instead of deleting “randomly” some elements, you apply randomly materials that are visible… or not. This is a very simple flexible method, and it works normally with any rendering engine inside 3dsmax. It doesn’t involve any script (although I think it can be improved with scripts)

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Design, modeling, surfacing, lighting, animation, rendering and post-processing—these are some of the aspects that we generally look at during the span of each project. For most of the people that I have come across, the greatest stress has been on modeling and it declines as we move on to other aspects. The most neglected aspect is that of proper lighting.

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Lighting is one of the most important parts in 3D visualization rendering. It brings not only the look and feel for the image, but also helps to visualize the design in reality. There are several different ways to set up lighting for a render, however, for L5 we setup our lighting with the V-Ray render plugin. This was done by using its Environment and V-Ray light sphere.

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The goals of lighting in 3D computer graphics are more or less the same as those of real world lighting. Lighting serves a basic function of bringing out, or pushing back the shapes of objects visible from the camera’s view. It gives a two-dimensional image on the monitor an illusion of the third dimension-depth. But it does not just stop there. It gives an image its personality, its character.

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In this video tutorial you will learn how to polygon model a Chinese style building—CKS gate in 3ds max 7. This gate is the gate of Chiang Kai-shek (CKS) Memorial Hall. After modeling, we will use Quickdirt plugin to add dirt to this building.